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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
| Game speed | 1.4 |
| Unit speed | 0.75 |
| Resource production factor | 1 |
| Barbarian village spawning | 100% chance when a player joins the world |
| Bonus village spawning | 0% chance when a player joins the world |
| Ability to demolish buildings | Active |
| Morale | Points and time based |
| Milliseconds | Active |
| Fake limit | 1% of the village points |
| Research System | Simplified research |
| Church | Inactive |
| Watchtower | Inactive |
| Quest System | Active |
| Achievements | Active |
| Growing barbarian villages | Active up to 2600 points |
| Bonus villages | No bonus villages |
| Time frame for cancelling attacks | 10 minutes |
| Time frame for cancelling transports | 5 minutes |
| Night bonus | Inactive |
| Protection for beginners | 4 days |
| Max attack ratio (attacker:defender) | 20:1 for the first 30 days |
| Flags | Active |
| Scavenging | Active |
| Hauls | Active |
| Stronghold | Active |
| Relics | Active |
| Archers | Inactive |
| Scout system | The scout can report troops, buildings, resources and foreign units |
| Paladin | Active, skills can be learned. |
| Militia | Active |
| Purchased using | Gold coins |
| Max nobleman travel distance | 50 fields |
| Loyalty decrease per nobleman attack | 20-35 |
| Loyalty increase per hour | 1.4 |
| Tribe member limit | 12 |
| Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
| Tribe levels | Active |
| Account sitting | Active |
| Account sitting restrictions | Restricted sitter access after an account has been sat 30 days within the last 60 days. |
| Free trading | Active, time restriction based on the start of the individual player |
| Support outside tribe | Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change. |
| Ability to select starting direction | Active, move to friends disabled |
| Victory requirements | After 130 days, one tribe must hold at least 65% of the player villages for 3 days |
| Start date | Oct 23,2025 09:30 |
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